kitsch [active at chitter.xyz] utilise witches.town. Vous pouvez læ suivre et interagir si vous possédez un compte quelque part dans le "fediverse".

i dreamed about a game design thing and i kind of want to see if i can write it out into a proper idea

it was like a mix of wario land 4 level design, early 90's dos sidescroller shooters mobility and weapons, and i think there was somehow some kind of collect-em-all aspect. the whole thing had an air of tensely racing the clock, probably for the fate of the world

i think maybe it wasn't for the fate of the world, but for the fate of the protagonist. that sounds more like the kind of dream design i'd have <<

idle game design thoughts Afficher plus

idle game design thoughts Afficher plus

idle game design thoughts Afficher plus

idle game design thoughts Afficher plus

idle game design thoughts Afficher plus

oh, and i think the name of this dream-game was something like "Breathe". i'd forgotten that but it's in my notes. gives a couple extra implications about the kind of game it might be.

kitsch [active at chitter.xyz] @kitsch

i vaguely imagine famitory's music as the kind of soundtrack to have for the timer game since it's fast and driving, though it's probably partially because i started listening to it at the same time i started thinking about the game