And a lot of game difficult *is* basically a language problem. If you've played the Dark Souls games but have never played Demon's Soul's, give it a try to see what I mean.
The game's difficulty was huge focus of reviews, both positive and negative on release, but to a Bloodborne veteran, even the toughest bosses in Demons Souls will feel slow, simple, and predictable.
It feels like you're reading one of those simple language "for kids" version of a piece of literature.
@Noelle808 tbh i feel like all this applies to music and film and food too just people dont rly think about it like that for whatever reason