Man, what the heck happened to the back half of Wolfenstein 2? Gameplay-wise, that is.
The first half is pretty tight, the stealth and gunplay coexisted pretty well. The Courtroom sequence was nasty, but it was kind of supposed to be a hopeless fight. I hate that kind of design, but I get what it was going for.
The shoehorned open world shit is anti-fun, though. Like, you've got the commanders still but you can't ghost your way to taking them out before getting into firefights like you could before. And that sudden change bleeds into the story missions, too.