i think perhaps the real reason i dislike gods in many fantasy settings is because theyre rich people with no perspective but their actions go unexamined EVEN MORE often and they have literal, physical power that they often havent earned
@voyagerwitch i mean obviously the parallel isnt complete. i could use a sword to kill a rich person but in many settings if you try that on a god it's just No, You Can't, despite the fact they're right there. with pascent i ameliorated this by having them be basically forces of nature
@raindare in fatt there's a metal that can kill gods that's becoming increasingly common as the inhabitants of the island it comes from invade and conquer everywhere
@voyagerwitch ive got a metal that can kill gods too *whips out lute and starts playing bard music*
@raindare Yeah, I agree with this statement a lot, since a lot of gods seem to err on belligerent, and why it's very important to have a creator (if there is one within a setting) that actually cares about Mortals at a personal level
@Mottie yeah. caring is important. just like a mortal ruler, if you don't care, you need to be replaced -- and a balanced setting either has that as an option or has gods benevolent enough that it's not truly necessary
@Mottie a lot of my favourite stories involve removing a god who's causing problems, but at cost to the universe and possibly the party -- the tales series is full of that. like without spoiling anything, several of the recent games have a protagonist taking the position they just made vacant by punching god
@raindare you might like the gods in the fatt fantasy settings. their "authority" is more like "author"ity