really excited for every fucking game console getting hacked with that bug tho 👍
@wxcafe Most consoles are AMD which doesnt really use speculation execution, so they will be more resistant to this. Alas!
@wxcafe It depends on the bug. It's actually two of them: Meltdown is Intel only and is the worse one, letting you read kernel memory space. Spectre is cross-architecture and lets you read the memory of other user programs, but not the kernel.
With consoles you're most likely going to want to read the kernel memory space. You might still get some interesting things from other user space processes, but probably less so.
This is why I said "more resistant" rather than "safe" ;)
@wxcafe Haven't considered microkernels - that'll be interesting~
Sadly I am fairly confident the PS4 is monolithic. Not sure about the XBox.
@polychrome either way, you can still steal a lot of info from user processes, which are generally useful in embedded applications
@wxcafe I knew I kept my 486 for a reason.
@polychrome let's try and get the PS4 to run on that
@polychrome oh yeah okay, I thought you meant something else
I mean, the switch for example is a microkernel, so you don't care about kernel memory at all, you just care about the privileged processes, which are in userspace.
idk about the ps4 and x1 but generally speaking by reading the memory of other processes on a console you're set. You can get a looot of stuff from userland daemons (like, idk, keys and stuff)