ꙮ 🡺 @uxio@cybre.space @oneiro@witches.town
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@mickmaus hmm, I don't quite understand the framing of your scalar motion vector, but a guaranteed-stable solution is to have them be pushed towards the current position of the target by a PD controller, where the force = Kp * (current distance) + Kd * (change in distance since last frame)