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welcome to 2017, when two people with devices called "phones" can't successfully make an audio call with each other

damn what the fuck google

Trust: hard won, easily lost @nire

@rey if you think thats bad, try getting audio to your desktop computer (that has bluetooth, wifi, etc) without using line-in

@rey specifically, all of the audio, like what you'd pipe through bluetooth headphones

@nire oh i have that part just fine

alas, hangouts is abysmal over mobile networks like the one she's on, and duo is better but they apparently forgot to support desktop

and for some reason plugging in earbuds cuts out the mic on my phone, so i had to actually hold the phone up to my ear to hear anything

we gave up cuz she had to hold the phone up to her mouth for me to hear anything, which... well, the reason we weren't texting is cuz she's driving

@rey To heck with this "phone" thing, go Zello and use it like an HT as $DEITY intended :P

@nivex looks almost great, but how do i use it on my PC

@rey Sadly the desktop is only Windows. I wonder if it would run in WINE.

@nivex oh yuck, i can only be signed in from one device at a time apparently

at least there are groups apparently?

@rey Yeah, I noticed the one device limit, but it kinda makes sense. Multi-device sync is kind of a pain to implement.

I have a channel set up but I've never had more than two people in it :)

@rey I have not tested, but wire.com claims to support calls in-browser with WebRTC, so that's another possibility.

@rey Just tested app.wire.com/ on my laptop. Firefox never connected my outbound call but accepted incoming. Chromium worked just fine.