this is a fun one. noticed some vulkan games don't use vsync with the nvidia drivers, so there's obvious tearing when played directly on the primary display. however, if I stream to my phone using Moonlight there isn't, because it's playing back the encoded video stream *with* vsync. π
@ashkitten yeah, I haven't had any problems, but then again haven't had much reason to use it until I got this new Moto with the gamepad. it's proven to be pretty great with that combo tho', the phone's x265 decode works great with the output from my NV hardware encoder, so required bandwidth is super low even for 1080p60.
@ashkitten yeah, I definitely have a small-ish apartment and a really decent wifi AP, so that helps a lot too. I'm always pulling my hair out when I'm at friends' places using the ISP supplied shit wifi routers. especially since Ubiquiti stuff exists and is so solid and high performance and cheap.
@ashkitten haha yeah. there's a lot of people who think stuff is fine until you put it under load and it crumbles. honestly the only ISP-supplied stuff I've seen that were any good were from Cisco, but all the ISPs around here are phasing those out because they're too expensive.
So I just buy my own router + AP, upgrade independently, and run their supplied one in straight bridge mode. cuts out like 90% of the problems my friends see.
@ashkitten yeah. and like, could be ISP line issue in your house too. there's all sorts of crap to diagnose when there's network issues at the home level. it was a big selling point for us, moving into this building that has fibre. definitely don't miss the days of fighting with my ISP to fix bad cabling issues.
vsync weirdness Afficher plus
@nergdron Yeah my dad (a network guy) claims our AP's are fine but I'm not so sure tbh, it doesn't seem to perform well under any sort of load