MOVED utilise witches.town. Vous pouvez læ suivre et interagir si vous possédez un compte quelque part dans le "fediverse".

I don’t know how you can scoff at VR once you’ve done it. I feel like I’m seeing computer games for the first time in 1988.

@sophia because of the culture surrounding the people who make it, because of the notion of "immersion" totally limiting our understanding of games, because of the sick notion of empathy games, because of the inherent ableism of the software itself

i've seen VR, i've used it a few times, and i don't think i'll ever stop disliking it

MOVED @lycaon

@HTHR @sophia yeah i've done it a few times and it's cool but ultimately pretty boring. most of the games are basically the same and i'm not sure the design space for VR is actually as big as most people seem to think it is

it's like motion controls or touch controls, it allows for cool new things but ultimately we use the interfaces we do for a reason, and it's because controller/keyboard+mouse and a screen is a setup that has a really really broad design space because of how nonspecific it is

@lycaon @HTHR @sophia I just want to pop in to say that there are discussions around how VR/AR and the interfaces within those systems can be more accessible. And before you jump in about dudes trying to find ways to have VR seem valuable, its women starting these discussions and advocating for the ease of VR interfacing.

I'm not saying anybody is right or wrong here but I think that dismissing the technology is foolish.

@sophia @HTHR @lycaon I actually phrased this very fucking badly. There are discussions highlighting how VR/AR interfaces are inherently more accessible than other interfaces.