part of me wants my next game to be not procedural but if i were to do that i'd probably want to invest in like, probuilder and stuff so i don't tear my hair out, and with some other more pressing expenses i think that's a ways off. think i'm probably going to make another game with the tools i have and hope it makes enough to justify upgrading stuff
@lycaon could you make something cool in sprytile and build a game atop that?
@lycaon I thought, since it seems you favor low poly style anyhow, etc
@LogicalDash yeah i've definitely looked into sprytile, it seems neat
nullpointer has like, wildly exceeded my expectations but it's still not nearly as much as i need, turns out things are expensive