is there a game with "light world / dark world" travel mechanics and story, except that the default world, the world your character lives in, is comparatively considered the "dark world."
and the "light world" would be, as far as your character is concerned, the strange and dangerous one despite it being healthier and more pleasant.
idk, i feel like it could make for an interesting story and also open opportunities to deconstruct the "dark/light world" language and cliche
idk, i feel like it could make for an interesting story and also open opportunities to deconstruct the "dark/light world" language and cliche