the more we learned about what's "needed" to "properly" compose game music, the less we felt that we were up to the task.
that, combined with general energy loss, means... no music
that was the case for our games, too.
but we're doing games again now, when head's clear enough.
so... hope?
@fae all our games are simple personal hobby projects, right now we're at the start of a puzzle platformer! https://www.youtube.com/watch?v=bjpHUrCYBDc
@fae i'm notsure what you have in mind or if you want to show off your other works, or what kind of response or guidance or information you're looking for, but
i'm happy enough to just give you an excuse to Make Music, if that's something you want ^^
@fae i'll have to listen to your stuff after i get home in another five hours, but i can try to answer those guidance questions right now if you'd want that?
@fae alrights,
i think the general soundtrack mood i'd had in mind was unworried, wistful, mostly positive, adventurous but steady and casual? the characters are supposed to be kids who are partially goofing around if that helps with getting ideas or insight.
(i don't really understand genres unfortunately ><)
for format, you mean file format right? any standard mp3 wav ogg should be fine, i've got audacity to convert it if my game software is picky.
is that, does that tell you what you need to know?
@fae i don't know how to handle myself in these situations, so i'm worried about being disrespectful or making assumptions.
the impression i get is that this is a two-way expectation of casually creating for the sake of enjoying creation?
@fae i feel like, based on my own past experience with game music composition, it's harder to work from an example song because then that song sets up certain expectations and it's harder to be original. but maybe that's just how i see saw it. i still can get one, if you'd like?
i think what i'd originally had in mind before you asked was electronic, but really you should feel free to do whatever you want, and if you're used to acoustic or vague instrumentation then it's a-ok to go from there regardless of how "gamey" it is!
@fae (*i can still get one or more example songs, if you'd like)
@fae (also also, that's just thinkthoughts I'd had for my own very limited experience, so I have no idea how applicable it is to other people)
@kitsch my very-non-game original music is at beadysea.bandcamp.com, the guidance i'd need for a demo track would basically be what format and like, examples of the genre / mood you'd want to aim for ^^