the more we learned about what's "needed" to "properly" compose game music, the less we felt that we were up to the task.
that, combined with general energy loss, means... no music
that was the case for our games, too.
but we're doing games again now, when head's clear enough.
so... hope?
@fae all our games are simple personal hobby projects, right now we're at the start of a puzzle platformer! https://www.youtube.com/watch?v=bjpHUrCYBDc
@fae ohhhh nooooo i didn't intend to, like, guilt people into teaming with me, if that's any factor into this.
but i'm happy at the offering!
if you want to make a thing, on your own or like more involved, i'd be happy to use it in this game project... with my own disclaimer that i have only a vague idea where it'd go from here.
@fae i'm notsure what you have in mind or if you want to show off your other works, or what kind of response or guidance or information you're looking for, but
i'm happy enough to just give you an excuse to Make Music, if that's something you want ^^
@fae i'll have to listen to your stuff after i get home in another five hours, but i can try to answer those guidance questions right now if you'd want that?
@fae alrights,
i think the general soundtrack mood i'd had in mind was unworried, wistful, mostly positive, adventurous but steady and casual? the characters are supposed to be kids who are partially goofing around if that helps with getting ideas or insight.
(i don't really understand genres unfortunately ><)
for format, you mean file format right? any standard mp3 wav ogg should be fine, i've got audacity to convert it if my game software is picky.
is that, does that tell you what you need to know?