candle🕯️ a changé de compte pour @candle@cybre.space :
Fcdb59671a305a18

candle🕯️ @candle@witches.town

now

once upon a time in the west

candle🕯️ partagé

tag yourself. Release yourself back into the wild. Track your moments over the seasons.

@Murkrow now is this theory or are you living this in practice

*squeezes ketchup on an empty plate then adds chips after*

"hmm i want exactly this much milk, now to add enough cereal to match"

honestly is there a single human soul out there who pours cereal into a bowl of milk, i hope not

candle🕯️ partagé
candle🕯️ partagé

**Requesting feedback from Berliners interested in attending an anti-gentrification open data event happening later this month. Boosts appreciated! This isn't just for techies. For anyone who wants to use data to fight gentrification**

0. Would you be interested to come at all, and is it likely you would come?

1. Would you be more likely to attend on a week night for 2 hours or on a weekend day for a bit longer?

2. Would you be interested in joining a doodle for planning times that most people could come?

3. Would you be interested in a mailing list, chat, or some way of communication, before the first meeting? (Just curious, it's not always needed!)

candle🕯️ partagé

Idea: open a sketchy warez site and call it McDownload's

candle🕯️ partagé

@HTHR they know you can just publish your game on itch.io the moment you finish it right

@ludonaut do you get different results if you start the window at different sizes? wondering if they aren't updating the pixelSize every time or something

@ludonaut do you know where the shader docs for construct 3 are... i'm looking at the c3 manual and i can't find them at all

@ludonaut pixel size.x is probably 1 / pixelWidth so maybe divide instead of multiply?

you! the one who is moving now
RE-SPOND

also any tricks for getting four enemies into a line for that c-beam achievement