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@InspectorCaracal
It's super cute, all about baby dragons but I've adapted that mechanic for Magical Girls, too

Oh, and the XP boost is available once per session per character (only one short rest tho)

I think I'd allow either in the middle of combat, too, because I love it when people shout at each other and cry and fall in love during swordfights

I really like Epyllion's friendship gems (friendship is magic; each player has a color of gems and awards them when another character embodies the Virtue they most admire; spend gems for magic effects)

maybe resolving a more longstanding emotional subplot? like a really significant positive shift in any relationship is the trigger for potentially doing the friendship is magic thing

I was thinking of how to make D&D encourage more emotional growth and vulnerability. Initial thoughts:

You have a handful of aspects (ala Fate) and earn Inspiration when they cause you trouble.

Inspiration cap of 2 instead of 1.

Once per session, if someone emotionally comforts someone else and they open up, the party gets a chunk of XP and either of those PCs can spend inspiration to instantly give the party the benefits of a short rest.

I'm thinking also of a way for everyone to chip in an inspiration to give the team the benefit of a long rest but I'm not sure what the right trigger is

@literorrery @Ulfra_Wolfe @Cascadiarch No, masks is by Magpie Games and I forget which authors in particular.

Monsterhearts you really need to get on the same page about how much PvP nastiness you're going for. In general my preferred level is "zero" in RPGs, with occasional exceptions for things like this

@Ulfra_Wolfe @Cascadiarch
OMG!
Masks is the teen superhero melodrama game. You don't take damage, you get distressed emotional states like "Insecure" or "Afraid." To recover, you either have to do something immature, or someone can give you emotional support and you can choose to open up. But they have to roll because you're all teenagers and terrible at feelings. It's amazing!
Monsterhearts is more 'sexy paranormal high school drama' with a lot more PvP potential and being nasty.

@green @Ulfra_Wolfe @Cascadiarch
It does vary by system, though. Some actively help you create interesting melodrama and character moments, like Masks or Monsterhearts or Fate. Some just get out of your way, like D&D, and you have to do it all. Others have rules that are actively hostile to the flavor of the setting (like 1st and 2nd edition Exalted - I haven't tried 3rd).

"If you require further refreshment," it squeaks and rumbles as you stand there dripping, "there is an ice cream wyrm in the pavilion due south of here, beside the lake."

You find that you are actually shivering in the shade. You pause for a moment, wondering if the ice cream wyrm would give you a cone or spew cold dairy treat all over you, before nodding respectful thanks and hurrying away about your business.

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