💫Alyx utilise witches.town. Vous pouvez læ suivre et interagir si vous possédez un compte quelque part dans le "fediverse".

one of my favorite little details of the original Doom games, for some reason, is the big floppy disk icon that flashed in the bottom-right corner as the hard disk did stuff

it's not actually in gzdoom. not sure about chocolate, i'll have to look for it next time. running off an SSD tho :X

i think part of it is it's a nostalgic reminder of when this game was very high-end. even on our pentium 90 in 1995 the framerate would dip below 35 (the max) at times

i've never quite been able to untangle why (for lack of a better term) the technological impressiveness of a given game has contributed to my enjoyment

i'm rarely impresssed these days, but back then it was Very Cool when a game busted out some novel effect or hit a level of fidelity rarely seen on its hardware

and to play something on the then cutting edge felt... invigorating somehow. maybe it was just the novelty, which is gone now since most tech is Good Enough to render pretty scenes

@alyx yeah this stuff was a big deal to me too. Like i would play Wing Commander Privateer and when you took enough damage it would play these cockpit damage animations and the game would hitch for a bit to load them which just made them more impactful?

💫Alyx @alyx

@Triplefox good example. yep, the little hitches and lurches of Doom running on a 486 are exactly what i'm thinking of here. they were as much a part of my experience as the feel of the mouse or the sound of the OPL2 music

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