Soni L. utilise witches.town. Vous pouvez læ suivre et interagir si vous possédez un compte quelque part dans le "fediverse".

@wxcafe While I agree that Electron is bad, if you want a cross-platform GUI, it is still one of the easiest ways to get there. Same thing runs on all three major desktop OSes. That's a huge thing if you are the single person maintaining the application. If I had to write native code, I just wouldn't bother with anything but Linux. My users prefer a bloated app to no app, so Electron it is.

@wxcafe Is there an easy way to cross-compile a C++ QT app from Linux to Windows and OSX? Because if there isn't, then I can't provide binaries, and my users aren't going to compile themselves. (Looks like Windows is covered, but OSX isn't).

Not to mention that with Electron, I can use ClojureScript. With QT... it'd be much more painful. Electron/node also has some cross-platform libraries that I make extensive use of.

In other words, Electron is easier to develop with in my case.

Soni L. @SoniEx2

@algernon @wxcafe Raw OpenGL. Also more performant (even if it does use a bit more power), as you're using dedicated hardware for it.