Persona 5 especially makes me feel like the personality free, near silent, player insert MCs are a nuisance the series has to work around.
Scenes where the other characters are interacting with one another are way better than the half-conversations where one character just dumps their backstory and personality onto you
@ashlily My issue is slightly different with bioware-style RPGs.
Instead of a single blank slate protagonist that the narrative happens around, those games have a few different personalities written for the protagonist and every scene in the story has to be written loosely enough to accommodate each of them.