BadWrongFun @BadWrongFun@witches.town
Suivre

@densetsunogomez But also the contemporaries didn't have the kind of kind of depth and variety in moveset and ability to show off. So many 6th gen action games would just literally be the same identical attack you'd have to press over and over again. Or a 3 hit combo. Or a small handful of special moves and combos if you're very lucky.

Actually I think the only thing you could really call a character action game in 5th gen too was just Rising Zan Samurai Gunman. And that's one of those games where it's more fun to listen to then theme song than play.