GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
GURPS Mass Combat Quickie Afficher plus
@Qwyrdo @Shotagonist @hypolite Lucie makes a Leadership roll to control her forces and prevent them from pursuing Heinz. She rolls 10, against a 15, and succeeds, she chooses to hold the field and recover her wounded. Her losses are halved, for being on the winning side, and then reduced by another 5%, for holding the field, bringing her down to approximately 0%. Some of her soldiers are wounded, and a couple were killed, but not enough to meaningfully decrease her combat strength.