Hey all! So I've been working on a game. The engine is mostly done, but I haven't added much content. Right now, I'm working on getting the melee combat fine tuned. If you want to see what I've got and give me some advice, you can at the link here: http://www.mediafire.com/file/poht38r7ys8qvrp/TempleoftheElements.zip
I think it still feels a little lacking? Not quite sure what it needs. Maybe slower attack speed, and attacking slows you while you're doing it? Something to make it less "Just point and click a lot". :/
@Angle Exception in thread "main" com.samrj.devil.display.DisplayException: GLFW_PLATFORM_ERROR: Linux: Failed to watch for joystick connections in /dev/input: No space left on device
at com.samrj.devil.display.DisplayException.glfwThrow(DisplayException.java:34)
at org.lwjgl.glfw.GLFWErrorCallbackI.callback(GLFWErrorCallbackI.java:23)
at org.lwjgl.system.JNI.invokeI(Native Method)
at org.lwjgl.glfw.GLFW.glfwInit(GLFW.java:740)
at com.samrj.devil.game.Game.init(Game.java:70)
@Angle This may be a problem on my end but idk
@tindall Hmm, yeah it's not playing nice with your gamepad set up. My game doesn't use game pads right now, so I can probably cut that. Problem is it's in the code from a freind that I'm using. I'll talk to him about fixing it. :/
@tindall Huh, it looks like it's not really DevilUtil thats failing, it's LWJGL. Not sure what to do about that. :/
@Angle I think it's even deeper than that:
@tindall Hmm, yeah looks like it. :/
@tindall Well, I pushed a new version, with a more up to date version of LWJGL. hopefully that fixes things? :/
http://www.mediafire.com/file/poht38r7ys8qvrp/TempleoftheElements.zip
@tindall This file, s[ecfically: https://github.com/SmashMaster/DevilUtil/blob/master/src/com/samrj/devil/game/Game.java